They just keep coming! Endless $wag variant v 2.0

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They just keep coming! Endless $wag variant 6 4 2 1.0
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Ludodoc 168

Endless $wag variant 2.0

V2.0 of my take on: Endless $wag 2.1

Primary changes are to make the deck a bit less expensive, also just found that Salvage Stand never triggered with how slow the deck plays (and since I am not running any Supply Line). Also, I like the cheap consistency that Imperial Discipline provides.

-1 Holdout Blaster -1 Z6 Riot Control Baton -1 AT-ST -2 Salvage Stand -1 Speeder Bike Scout

+2 Imperial Discipline +1 First Order TIE Fighter +1 Doubt +1 "Fair" Trade +1 New Orders

It does seem to hold up decently well vs Poe/Maz (especially if you can pull off a The Best Defense... or 2). It is just extremely hard to finish off this deck - can take so many hits while continuing to dish out damage.

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allenirish66 3

@ludodoc do you find it hard since Underworld Connections costs two and wont pay off for three rounds also are you worried that imperial discipline will make that person the target and its a non re-deploy

Ludodoc 168

@allenirish66 re: Underworld Connections with this deck the game typically runs longer than typical, and as such the extra resource economy can be significant. Ideally the card is played in the first or second round, and it has already paid for itself by the round after. In subsequent rounds it keeps you in a position to pay for endless ranks/pay sides/support vehicles - this build churns through a lot of resources.

re: Imperial Discipline It does though I almost exclusively play them on First Order Stormtrooper which is typically the least desirable target (opponents almost always focus on tie pilot/bala first), and even if they do redirect to take out the Imperial Discipline, all I have lost is a 1 cost upgrade while helping my more valuable characters to survive longer. If they don't redirect, now I have a consistent First Order Stormtrooper.