DBC Deck

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ozzy67205a 1

Standard Only, Phasma should be 9/13 in regular standard play. The idea of this deck is to use phasma and death trooper as damage dealers, with bazine using support and attrition tactics to remove other players stuff. Wingman is used for allowing both characters to activate, and training must be played on death trooper as phasma might get targeted first, so training will provide the second die of himself. Droid commandos for high damage deal, quadjumper to decrease support costs. Imperial inspection and con artist for the disrupts, to make sure you can return upgrades to their hand. At least 10 cards for removing dice and the other 10 cards for support and attacking.

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