RebelTraitor 259
I wanted to make a deck with General Grievous - Jedi Hunter, because he is so good. Thing is, he's really bad. 10 health, while being only a few lower than Kylo Ren - Tormented Oneo who is considered to be pretty big, it matters. However, his ability is so amazing, because it negates the fact that enemy upgrades have redeploy and gives you free money for it. while the ability can be played around, you can wait before choosing a target because of removal cards, as well as cards like Lightsaber Pull and It Binds All Things which you can play before they play an upgrade. The main idea when trying to break General Grievous - Jedi Hunter was making him not the target. The best way to do that is throw an elite character that can kill your opponent if they don't kill him. Grievous has big damage sides and can close well because of his ability. Kylo makes him not the target while also providing some damage of his own so that you don't have to do as much work when Grievous is closing out. Alternatively, he can do a lot of damage in the late game. either target is a win for you. Give me constructive feedback please!
seems like resources are pinched, maybe a different battlefield? or add in more no-cost removal, such as Doubt?