eLuce/Ciena/Traitor AR

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jacksquach 21

Just something interesting I cooked up. I think that Partnership with the Rebel Traitor/Firespray-31 combo is really good, as it allows for a reroll (or a with Targeting Astromech) before they can react. Ciena Ree - Adept Pilot can ready the Firespray for another go every round until she dies. Luce - Callous Nightsister can kick out some damage and earn you some 's here and there as well.

Let me know what you think of it!

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openboats 134

This is a killer idea, Partnership + Rebel Traitor is very cheeky.

Only suggestion I'd make is to lower the cost curve a little bit, possibly while adding cards like Well-Connected and/or Logistics. That'll get Ciena Ree - Adept Pilot's reset happening more reliably, which seems important for damage output in this deck.

Drop it like it's Hutt 166

I like this idea a lot, but what do you do if the opponent blows up your Firespray? Swapping in an ARC-170 Starfighter for one of the hand cannons would give you a guarantee that you can get a vehicle into play Round 1 (cost 3). Umbaran Hover Tank would also work, in case you're facing an opponent with lots of low health bodies, but the resource cost for its special makes me hesitate. Good advice from @openboats on the resource situation. And you could play a couple one-ofs in the deck, since Armored Reinforcement lets you pick what you want anyway, and then you can play whichever vehicle seems most efficient. Good job creating this cool foundation!