helikaon 34
First "in theory" build for this deck in infinite. 3 die start, but 33 health +2 Second Chance can be scary.
Several missing cards I'm thinking about: Entangle, Mean Streets - Correlia, and Ordnance Launcher among other things. There are also a lot more yellow events that could be more about the surprise factor than a large mitigation suite I have right now. For now, I see this more as a grind 'em down and outlive them deck than something that can go very fast.
Any and all feedback is welcome!