Rose's Mercenary Army

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Buffybot 323

Where did she get the cash to pay for all these guys? Canto Bight. She did some gaming on the side.

But she starts with no cash here. You need to have a good reason to select the Allies of Necessity plot, with its crippling resource loss. 36 health is a fairly good reason, and these guys are well placed to overcome the resource loss, with 2 resource sides on each die (including Rose's special), and there are 16 zero cost events to ease the burden.

There's not a lot of defence, but you can afford to ride the 36 health for a while.

The Hired Muscle and Fickle Mercenaries fit the theme with your Hired Guns, along with For a Price.

Calculated Risk is for Hired Muscle.

Appraise works off your resource sides on the Hired Guns, and can get a vehicle in play in round 1 despite your opening cash problem.

Friends in Low Places is to protect your Planned Explosions from cards like Probe.

Target Acquired is situational, great if you have Laser Tripwire and/or Resistance Bomber in play.

Fickle Mercenaries is a win-win: ideally you play it with a Planned Explosion in hand when your opponent doesn't have 2 resources. They might take it from you next turn, but so what if they do? You have 36 health, remember? Plus, your opponent spending 2 resources to buy their services is likely taking them away from their game plan. Love the design of this card, reminds me of Veteran Sellswords from Warhammer Invasion.

Possible substitutions:

Wanted might be better than Target Acquired, and would suit an all rogue deck that brings in Satine Kryze - Hope of Mandalore for Rose - Skilled Mechanic, for a non-vehicle version. Naboo Palace Guard is a red option instead of Rose.

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