原作者为 Alsciende (NetrunnerDB and ThronesDB).
由fafranco82改良并适用于星战命运
请联系:
由螺旋的风筝翻译为中文
请联系:
bug和建议请反馈到 GitHub.
你可以通过Paypal打赏.
The information presented on this site about Star Wars Destiny, both literal and graphical, is copyrighted by Fantasy Flight Games. This website is not produced, endorsed, supported, or affiliated with Fantasy Flight Games.
Everything is super expensive and you haven't really got hardly any ways to pay for it. You're even paying for the good damage in this deck from the Hired Gun. And it's split damage across melee and ranged. I'd also be interested to hear exactly how many times you got one of those support cards to hit the table turn 1 in a set of 10 games, and then how many of those you actually won with it. Any decent control deck is going to have a field day disrupting you or discarding, and once those supports go you defo dont have enough damage to push through. In addition, It's going to be super tough to be consistent cos it's a rainbow deck and you have quite a few "spot" cards, which is generally a frustrating experience. I don't think you'll have enough dice: you need more upgrades, especially some cheaper 1 costs like Promotion. Just a few thoughts! I do like the brazen idea of getting one of those to hit turn 1, but there are better, more consistent ways of doing that and having a good "plan B" in your deck than this build.