A Sing-Ciena Singe

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Sing-Ciena-Slaughter 0 0 0 2.0

irisamelia 3

(So hard to come up with clever deck names)

So this a deck I came up with very, very recently and haven't tried out yet.

Why this combo? I wanted to take advantage of Ciena Ree - Adept Pilot's cheap elite cost, and Aurra Sing - Deadly Shot looked like an interesting combo for a 2-character deck. Many Ciena decks I've seen right now are 1-die with up to 3 other non-uniques. I wanted to try something different and explore supports and general Command cards (this would be my first Command deck).

Deck logic/General Approach. Aurra's ability is very powerful, so I wanted to explore Support cards that can amp up damage when resolving. I thought about including Backup Muscle, but it's starting to feel more like a crutch in a general villain deck. What worries me about the supports are the costs (hence Tech Team), which are actually reasonable-ish—as a result, I have a feeling this is going to be a slow deck.

Most ability/equipment upgrades are for Aurra in order for her to stick around to do damage with her ability. Most weapon upgrades are for both Ciena and Aurra, just in case they need to fend for themselves. The upgrades with duplicates (Armor Plating and Hunker Down) are exclusively for Aurra, further facilitated by Air Superiority. Armed to the Teeth is a go-to card for Aurra as a finisher, hence the single copy.

Pinned Down and He Doesn't Like You are included for mitigation. Should probably include one more of Pinned Down and drop something else.

Garel Spaceport - Garel: Need a way to get resources to play the supports, but I don't know if this deck is fast enough to claim often during the game.

This deck is not quite optimized and I doubt it's competitive. :/ HOWEVER! These badass ladies could do some lovely damage together, the question is how efficiently and how quickly.

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